Category : Action
Guys seriously.. You don't hold your finger on the sphere, you place it elsewhere so you can see the area.... Apart from great slick graphics and modern sounds (btw I think the main theme from the menu is far better than the one in game, they should be swapped ) game is too fast and too hard should be more gradual. Good concept but poor beta testing. Now it just frustrates.
Like other people have been saying: 1. It is a good concept and the idea is good BUT... 2. The cursor doesn't stay under the tip of my finger & goes flying off. Sometimes the game hasn't really started yet & I loose because I try to move & it decides to run off into a wall. 3. Yes your finger does block the other guys but I think that is more on the player's side because when the cursor works well (doesn't fly off) I can still get good scores with my finger in the way of the screen.
I could see this game being great on a PC, but not on my phone. In order to move the piece my hand had to cover half the phone. So you can't see what is happening around you on all side's. Very frustrating.
The concept is amazing and the use of simple geometric shapes and brightly tuned palette draws you immediately but the sad reality of having to use your finger to play ruins what could have been a highly appreciated nod to the asteroids of yesteryear... Regardless I still find myself pouring time into this game so that's why my finger kept it from giving it a 5 star.
Need a safe place to be able to move from. Fingers get in the way and block view or you end up off screen. Its so hard to play when you can't see! Fix this and get rid of some of the annoying pop up ads and its a 5star app.
Should start out slower to get the hang of it,or have a practice mode...and definitely wait for the wall shifts until a slightly higher level... introduce the different enemies more so than the initial into. Otherwise it's a neat little game
Definately makes the most with the limits of touchscreen (would be great on mouse) would like to see it get more time in the oven tho. Having enemys spawn from different places, music playing a larger role in the game, ect... But clearly restricted by time and budget, a great free game.
Game is very fun if you play with a stylus. I found myself laughing after matches even when caused by, what should have been frustrating, invisible blue diamonds or speeding large square. Also, your pawn is offset (through acceleration) from pen/finger so that you can see where your ball is. Brilliant.
The ad placement in this game is atrocious. They are placed in where you least expect them, tap to continue, but an ad comes up immediately opening your web browser forcing you to close it. Huge inconvenience. Play on airplane mode or ready yourself for the influx of ads.
Has potential, many complaints about a finger being in the way but that does bother me so much... You anticipate the movement; however, the little space you have for moment compared to the velocity of the shapes seems to be too much and turns the game into "Can you survive a half millisecond longer then last time?", which becomes quickly stale and unenjoyable for a casually played game.
As far as survival-oriented action puzzle games go, this one is a little rough around the edges. What I'd wanted was a slower, more thoughtful puzzler that I could use moves to negotiate challenges. But rather, this game is more of a frantic and desperate attempt to stay alive for a nanosecond longer than your last try. While I see the appeal in that, I never felt like I learned our accomplished anything valuable. I merely hoped I could dodge the enemies long enough.
Fix the ads, and add a quality setting. The quality is so high it's freezing my phone. Edit: I've gotten used to the ads, but it would be nice if the ads aren't so badly placed. Also it would be nice if I could continue from where I last died. Having to do the whole level over again gets repetitive.
The idea behind the game is very creative, but it is almost unplayable. The player cursor moves faster than your finger on the screen, and you can barely see the screen anyway because your finger is always in the way.
Don't put your finger right on the thing. You can control it from the bottom of the screen. Don't wait for enemies to come out. Move closer so you can start absorbing sooner and have more room to back up.
I would make it less difficult and maybe add some sort of accomplishments or levels. Otherwise it feels kind of repetitive.
The games needs a different way to control the cursor. It might work with the cursor how it is currently if the time to absorb items happened faster or if you could touch the things you absorbing with the game ending.
Game is really fun, but ads are pesky and hard to get out of.
Developpers found a good way to move player's circle. If you understand how it works, it won't disturb you. Overall - game is too hard to play. Difficulty curve should be improved.
IT DOES NOT WORK ON LOLLIPOP. This game needs ART support. It just freezes 2 seconds into a game.
Not too bad for a game that kills time. Starting at level one when you hot a wall or enemy is frustrating!
To hard to see what's going on. Finger must be in the way
Great game addicting for sure but some levels are impossible and can not be beaten also with that you die by seemingly not touching anything, other than that a good game
Best action survival game I've played in a while. The fact that you have to move your finger (s pen in my situation) slower than how fast you want "you" to move is a great element. Great game. Soon to be a classic.
Not enough room to move. Everything moves really fast. Kills you when you're close to enemies or walls
The concept is so good, I really wanted to play this game but the targets move faster than your laser and there is no way to maneuver around them without hitting the wall. With a little tweaking this could be a good game bit I will uninstall
The game is unplayable because it's in possibly hard you can't last more than a minute
First is game as shown in description. Second is ad that sometimes shows up after a loss. To win the round you must close the ad without clicking the ad. It's as challenging as the first game!
I've never played a game like this. It's definitely different and difficult. It may get easier with more play time. This is only the second day I've played the game. Time will tell. Thanks for giving us something new.
A few problems though. Its way to sensitive and you cant control the thingy easily. Lastly i love the simplicity of it but a settings panel with options of sensitivity and theme etc would be appreciated. Great game. May you include powerups to dodge a trap or absorb faster or move the walls further back and earn points by destroying those enemies. Dont make any purchases. It just ruins the vibe