• Basemark ES 3.1 Free Benchmark 1
  • Basemark ES 3.1 Free Benchmark 2
  • Basemark ES 3.1 Free Benchmark 3
  • Basemark ES 3.1 Free Benchmark 4

Basemark ES 3.1 Free Benchmark

Basemark® ES 3.1 is a professional graphics benchmark for objective performance comparisons of mobile devices supporting OpenGL ES 3.1. More information: http://www.basemark.com/product-catalog/basemark-es-3-1/
By running this free version of Basemark ES 3.1, you will get an Overall Score that measures the graphics performance of your device. You can visit Power Board http://powerboard.basemark.com/, a device ranking site to compare your score with other devices. In additional, the test also provides four Feature Test results: Lighting, Compute, Instancing, and Post-Processing. These results indicate how well the device handles a particular official feature by comparing to the Baseline Measurement of running test without any features on. The higher the score, the better. The theoretical maximum score is 100, which means enabling a certain feature doesn't affect the device performance at all.

There is also a professional version available that allows users to run custom tests by toggling various graphics features on or off. This innovation enables users to measure how specific graphical effects tax the device and to detect performance bottlenecks in a super easy and intuitive way. This This professional version will be a boon for every game developer or tech enthusiast who wants to check out how well different phones and tablets support certain graphics features that are commonly used in the mobile games. To download Pro version, please go to https://play.google.com/store/apps/details?id=com.rightware.BasemarkEngine.pro

Category : Tools

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Reviews (10)

gre. Nov 30, 2016     

After a whole hour testing and getting only 1-2 fps with my Note 4 I gave up waiting around for it to finish testing.....Seriously, what's the point in a benchmark that 99% of all smart phones can't run? my Note 4 is considered high end but 1 frame per second? Utterly ridiculous and pointless, time wasting app.....the only reason I gave 1 star is there is no option to give ZERO stars, I'll stick to 3dmark, and Geek bench 4 to benchmark my ph in the future

Bla. B. Jun 9, 2016     

It runs on 1fps on full resolution and on 6fps on HD. Fix the problem. You've been fixing it for 2 months now. Geez..

Mar. M. Aug 22, 2017     

After starting the test and loading screen it just hangs there. I have tried pretty much everything but it does not go away. Using Samsung Galaxy S6

Hyp. A. N. Jun 14, 2016     

Just got 8fps 😦. Need vulkan version 🙏.

ole. i. May 17, 2015     

Black screen on SGS6, basemark uses AEP extentions? Need a workaround then, or a request arm to add gless3.1a to their drivers. UPDATE; I was able to boot test on nexus 9, beautiful and full of gles features but it's also clear now that it doesn't work on Exynos due to Mali drivers doesn't support AEP..

Iva. N. Jul 13, 2015     

S6 Edge 5.1.1 Mali driver is fixed, Basemark works again

J.. S. Z. J. Mar 20, 2015     

Although listed as a supported device with a compatible GPU, the benchmark crashes on initialization. Logcat reports a BasemarkEngine Shader Compile Error.

Jai. R. Mar 22, 2015     

Even with latest update crashes on nexus 6 lollipop 5.1

Opt. P. Dec 30, 2017     

Adreno 530 It just runs at 6 fps. I left it for 1 hour but then also it couldn't complete the test. Really disappointing.

Nic. M. Jun 27, 2016     

Thank you guys, I created my own over clocked custom kernel and I went from 24fps to 60, five stars for helping me dial in settings!