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Beek - Familiar Spirit

Notice: We have been made aware some players are experiencing issues logging into Google Play Games. GPG is used to track achievements, however game saves will always be stored on your device. We are working with Google to find a solution for the issue, however we recommend you use the offline achievements menu in the meantime. For further details, please refer to the statement regarding the issue on our Twitter @StudioKlondike.

A call for help within a mysterious messaging app. Someone lost and wondering through a forest in a faraway place. And their destiny in your hands.

Beek: How I Became a Familiar Spirit and Everything After That is a text-based narrative experience from the creators of Nekojishi. Featuring dozens of branching paths, multiple endings, and CG's to unlock!

Help Beek seek a way home, and face the darkness of this world with strength and courage.

Note:
- This game is free, however CG's are unlocked with a one-time purchase.

Category : Role Playing

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Reviews (30)

dfv. f. Oct 14, 2020     

A very original game (of those you do not anything alike anywhere AFAIK), telling the kind of stories I really love, featuring the kind of characters I really love, trying to build a relationship in a way I really love. I have not been far in the game for the moment. There does not seem to be many different musics (music looping as ambiant track) but the few ones never get me tired. The first pics I have discovered so far looks goddamn sweet. I would like the story to last forever so bad.

Hea. J. Aug 15, 2020     

I ADORE this game. It's fun & simple. I saw others thought the time between sets was either to long or short but I thought it was fine as I could get back to it whenever I was ready, and mostly, was able to pause to catch up. I only had 2 glitches. The first was when they're attacked in the library, it didn't pause so I could catch up before it decided to ignore so I missed a story chance. And at the end, when they're trying to send Beek back, it froze. Price is also a bit steep for not a lot...

A. G. u. Oct 3, 2019     

The story is great. A slow-pace game that you check it from time to time. Well one thing I find a bit bad is how you open up an app and it come with 10 paragraph of text and quicktime-event already started, make it hard to read and under stand situation before you choose your choice. But other than that I really like it. And the artist did really good job!

A. G. u. Oct 8, 2019     

I love the concept, and generally like the real-time events. What I am not so fond of is having a timer ticking down when I come back to the game, and upwards of 15 messages waiting to read through. The other thing is Play Games integration still seems broken. Would also like it if there were an option for some indication of which choices were picked in prior playthroughs, to ease finding all the dialogue and endings.

A. G. u. Oct 3, 2019     

The game is nice in concept, but the game in action is poor paced that involves little to no actions except the ability to check your text messages. With how you proceed through it feels like your choices have no actual impact coupled with the slow inconsistent pacing of which you can progress you're more likely to put this game down and never pick it back up. On the other hand the game has a good story and the conversation (that's incredibly one-sided) is fun and quirky. But really that's it.

A. G. u. Nov 4, 2019     

It's a really great game well-written. I had the game for about 3 or 2 days now and it has a great story. The only thing I could complain about is they're not being a save system. Anyting like a save and reload, checkpoint, or autosave function would be nice, because if you were to die, you'd be able to reload your save file, instead of restarting from the beginning and playing the game for about 3 or 2 days again, just to get back to the part you were at before you died.

A. G. u. Mar 25, 2020     

I like it. Though with not much content to give. The time between texts is unrealistic in many situations too. You have 3 mini problems in this micro novel. That cause a big problem for what you might be trying to achieve. Not enough content, not what people are looking for, nothing to show worth than a story that even so doesnt convince me to pay for the photos sadly. Need to take it to the next level. More story/content and make it a app to buy. Give us more things to see so we want to buy it.

A. G. u. Jan 1, 2020     

This was honestly...very fun. I know the waiting can be difficult when you just want to continue the game, but it adds immersion on a whole other level. Simply, have loads of free time to play. However, I have to be critical and say it needs a pause function of some kind for serious stuff like work and sleep. Don't wanna ruin your experience cuz life right. It's a choice. But if it means more Nekojishi style games...well...my choice is clear, happy for a break off work. Time to play.

A. G. u. Oct 2, 2019     

While the idea behind the game is cool I think that hiding everything behind a paywall (even when it's not that expensive) is just awful, it feels lacking. I'd recommend you guys to rethink that part and think of a method to encourage people to pay for the game (like allowing people see the picture just once, because the image would "corrupt" after that) and "paying" would fix that and allow people to revisit them at a later date. Good luck!

Dra. Dec 27, 2020     

Notifications *would* have been nice, if it'd just send ONE. I did not enjoy a few weeks of waiting between messages to reach an ending sequence with no save point, having to start over completely. Annoyingly, story can proceed when closed, as others have mentioned. Even IF you buy the pack (I haven't), you cannot "bookmark" without clearing it. For being text-based, the grammar/etc. needs work. It's a creative game that I want to love - unfortunately, the execution leaves much to be desired.

A. G. u. Dec 11, 2019     

People complaining about having to pay four bucks to see images need to get some perspective. That being said, this game has me hooked. It plays out via texting between you and the main character, with 'photos' thrown in now and then. It's not exactly a "Visual Novel" since it's mostly text, but like any VN you make choices along the way to help shape the story. As you play there are breaks between texting 'periods' that help to make you feel like you really are texting with someone, and I find myself biting at the bit at times wondering 'where are you, what's going on?' and forgetting, at least for a moment or two, that it's a game. I think a reason that is..is because texting is so fundamental to us all now, a way for nearly everyone to communicate, that at a subconscious level it bridges a gap between the game and the player. It's so simple yet so effective. I'd say give it a try. If you don't want to pay to support the game/devs, you don't have to, but a few bucks isn't much to ask.

Met. X. May 10, 2020     

It was a charming experience, especially near the end there, the ost really brings out the magic. But there's really not much going on, with the content, the conversation between you and Beek, the characters, and the writing. It's a loosely threaded story at best, there's little snippets of the characters here and there, but too open ended to be immersive. The guys who did the art and soundtrack are pretty good!

A. G. u. Mar 2, 2020     

I want to love the game but it's extremely inconvenient that the game forces you to make a reply before you even know what's going on. I ran out of time several times and even pausing the time bar doesn't stop the timer because it kicked me off from a choice while paused. Game is buggy overall. With scrolling up while Beek is replying. Had the game stop replying to me at one point and had to reset the game. I paid for the full version and it's feels like a struggle to enjoy.

Kyl. M. Jun 21, 2020     

I just finished my first playthrough of the story and I can't wait to go back and try some different paths! Using text conversation lets this game do some fun things like making it hard to text in some situations and let the character express himself more than just a pure text story. The pauses between certain periods (Such as sleeping and eating) had me eagerly waiting for when I would get another message, and helped space out the game. The purchase was definitely worth it based on the price.

A. G. u. Apr 2, 2020     

For a game that relies so heavily on dialogue, I was sad to see that the writing felt so... cringy. The character Beek's way of talking feels pretty off- It's hard to be descriptive and have action in the context of a conversation over 'texting.' It has a lot of potential, but when the 'graphics' (i.e. photos) are something that needs to be bought, the writing should be able to make up for it.

A. G. u. Mar 25, 2020     

Fantastic concept for a little game. Interesting story. Pretty CGs. Frustrating replayability. In order to replay the game you still have to do all of the communication in "real time" which makes hunting down missing CGs a massive pain, especially considering there are bad endings that just kill off Beek for seemingly no reason. At one point he literally says "I'm standing near a cliff" and proceeds to slip and fall to his death like an idiot.

Ony. A. Jan 4, 2021     

The pauses between contact are understandable, but it makes it harder. All of the sudden, I have 12 messages I need to read and am frantically hitting pause. I would prefer just getting one message and then the plot pausing until the app is opened. Although the current system is more realistic, it isn't a good kind of realism. I love the story and characters, but not the real-life headaches of texting.

A. G. u. Nov 18, 2019     

Can't connect to Google Play Games when launched. After a few launches all text became white rectangles. After reinstallation and a few launches, had a message that the save file couldn't be opened or something similar. Also the notifications seem to be delayed, got a bunch of them simultaneously for some reason, but that's not too important. Android 10

A. G. u. Dec 20, 2019     

The time based and it's own concept is good. But, the overall idea of this visual novel is just good in paper. After completing the story and had me pay for the recovery stuff for that I can save pictures of the events. I say, the experience is broken since I am just a 3rd party in the story. ( beek's typing speed is unreal lol.) The experience is amazing at start but, it died slowly in the end.

A. G. u. Oct 11, 2019     

The time based aspect is interesting part of the game but when you play through at least once and can't skip ahead to certain point (I have done 3 endings, bad ones so far) and it has taken like 3 weeks to attempt all of these (because waiting forever for a response). It sucks and I keep getting a random message about unable to save and it's disappearing before I can read it all. And also, Unable to log in after pressing the button multiple times aswell. It's just not as fun after 1st attempt.

A. G. u. Sep 28, 2019     

The overall story is nice along with the endings(good/bad) at the same time IDK of it's intentional or anything but the games pacing feels quite slow but quite enjoyable enough. If yer on for the story that is, tis a good recommendation. If yer looking for the the art here then perhaps think about if ya want it or not since this also gives you a choice to either support the artist or not. Tis a good game. 4* though, still going through it again in case I missed something.

A. G. u. Jan 3, 2020     

Super short, never goes into the characters (heroes or villians), story not really resolved. feels like a prologue demo for a full visual novel. I bought the cgs to support but i didnt bother getting them all after many attempts (the second one in the list especially and then the cg for the hero you didnt choose the first time.) Sign in for Google play never has worked since day one. Edit: Good to hear they are working on the sign in issue. As for the 2nd CG running away didn't work. May be bug

Tay. T. Aug 23, 2021     

So far really good but a couple of qualms. I can't open the keyboard when he is not done typing or when he is offline. Be nice and feel way more real if I could at least open it. Maybe let us send some emojis and a generic response when he gets back sometimes? Also I close the app and it seems to not have saved correctly as it jumped me back quite far. A manual for save option would be nice. Otherwise this is a really amazing interactive visual novel. Just want a slight bit more interaction lol

A. G. u. Jan 31, 2020     

Honestly the game is not that bad, the concept its interesting. My main problem with this game is the music and replaybility. The music not bad, its just so generic, sound like free stock music. Its kinda ruin the vibe honestly. The other one its replaybility, the fact that you have to get good ending to be able skip the interval between message makes everytime you restart and do another playthrough after get bad end its really tiresome. The writing and other aspect its fine.

Ore. D. Nov 27, 2020     

Nice. IF ONLY I could watch ads to open up photos sent to me, that would be perfect. Edit: I didn't even have the app open but the story moved on its own lol. Beek never messaged me again, it said-- cause I never "replied" when he/she was at church surrounded by mages. Have to restart everything. Can't even skip to the parts where I can just answer.

Jan. D. May 21, 2020     

This game which emulates a conversation with a lost spirit, who conveniently has a phone. The chat conversation take a span of 2 minutes or less per session and you can unlock CG depending on your choices. While the CG is well worth it, Skip Mode and Bookmark mode are severely lacking. In Skip Mode, you'll skip on the waiting time for each session, but still have to go through the seconds Beek "types" his messages. Bookmark won't save your progress or flags, which... why even bother?

Ang. N. Jan 17, 2022     

I like the idea, the execution however is flawed at best. The time mechanics isn't exactly terrible but it should really cater more towards the players time schedule, I get you want it to feel like your texting a real person but most people dont have all day just to worry about missing a text or having to rush to answer... then you have the locked art which is paywalled behind a microtransaction, which is just dumb. If you wanted to profit off of the game then just make it a paided app.

A. G. u. Feb 22, 2020     

Oh man. I just completed my first playthrough. Im crying. This made me too emotional, but in the beat way. Pro tip for a good ending? .Just have fun with it. Dont try to pick what option will give you the best ending. It works out best this way. It was such an original story and unlike most text style games, i didnt feel super panicky and rushed. My only complaint is i need more! Pt2 maybe? Especially after that ending.... You guys know what you did...

A. G. u. Mar 25, 2020     

[Bugs update] Hello! First off, I loved the game! Anyways, I have discovered some bugs that seemed to happen occasionally (Player replies hang up at 4th day (specifically near one of the endings) and whenever I restart the app (like, answer through second day and etc., The actual last message from beek wasn't there, but random messages that weren't related to the last conversation. You can do it guys!

A. G. u. Feb 10, 2020     

I haven't finished the story yet but this is brilliant. The mc is is likeable and the story itself is well written. The way the mc and player interacts is refreshing too. Only thing I don't like is the music which becomes very repetitive over time( or does the music change later? Maybe I have to play a bit longer).