Category : Strategy
A lot of fun, intuitive for veterans of these games. I picked it up fairly easy, but my only worry is for new players. There are quite a few places in the interface that could use more explanation. If I was a rookie, I might get frustrated and quit. Otherwise, fantastic game so far, with great cartoonish colors, and not broken with an over need to pay2play.
Braveland Heroes has a lot of potential, but falls short in so many ways. I do like the old school, turn based hexagon gameplay, however. The auto play feature is lacking as it's only available twice a day. There are a few replayable stages for material farming purposes, but they're limited. The cost of new units (randomized via chests) goes up exponentially the more you progress & buy. Many things cost in game diamonds, which is fine, but there aren't many opportunities to win/receive them.
Graphical design is decent. Nothing mind-blowing, but adequate. Combat system is borrowed from the good old Heroes of Might and Magic. The problem with this game is that someone in development team decided to sell individual units in lockboxes :D This is one of those games that makes you hate leveling up. Around lvl 13 there is very slim chance of winning any encounter, unless you willing to pay. In conclusion, I can recommend this game to any one who enjoys buying lockboxes for real 💰
Nice game but theirs a error from the system when I open it and go to online battle the connection was going to lose..thats why i gave 3 star for this game
Intriguing Game! I really love the gameplay although I think you could explain what all the symbols mean like when crafting as it is left to us to figure out and looks a little complex. I think it would be a great addition to the game if your choice of hero could be used as a troop that gets progressively stronger as you level up. I'm not super far into the adventures so I don't know if you have dragon troops but they would be great. I would also like to see some troops that can fuse
Fun, simple and slow progression. Need more explanation of in game features, cannot find any guide or rules or explanation of gameplay.
Frustrating is what I'll call it. To play I need to register. Yet the system doesn't let me autofill in my email After that I waited for days wo any registration email! I tried again n registered wo any reply. Had to register using Facebook but doesn't let me choose another name and I had to register yet another email. Game play is a dated 1990 style might n mogic... Until this is fixed my review is a -1 star
Seems a bit inactive, some players on but any Duel or pvp related things can take a while or fail. For example 1 out of 10 duels were with a player the rest just a bot.
Fine game. Fun balance, and strategy really pays off once you understand it. However, it starts out a good strategy game that rewards good planning but slowly becomes a grindy and unsatisfying. Each level you get more troops which means longer games, but this also skews the game so it matter less and less how you play and more and more what you own. 5 minute games about positioning and strategy become 30 min slug fests, about premium items.
Advertised as offline. Unfortunately it is not true. Need connection to play.
The game is very nice if you want pay a lot and I mean a lot of money!!! If you don't want to spend any money you can progress very very slowly! Crystals are impossible to get and the coins as well and you can never build an army! Otherwise the idea of the game is original and is quite addictive but is all pay to win!
Simple hex-based tactical fantasy game with a pay-to-win mechanic. Would be better if it were a single purchase price without pay-to-win elements, though the advantage for the frugal is that you can play for ca. 30 minutes and come back next day or later instead of being caught in the Sid Meyeresque spell of "Just One More Turn."
Very pay to win and even largely pay to play, as it's difficult to do much with the meager army you're able to acquire if you don't put real money into the game. There's also no option to get rewards for watching ads or even a daily reward structure. In turn, unless you want to pay real money or spend months grinding, there are much better games available.
This game has a lot of potential but it is wasted. There is no good way to earn gold and grow... the only way I have found is pvp battles, but the match making is terrible. Facing opponents twice my level and getting crushed, I would need to play 20 matches to gain a single additional unit. The gameplay itself reminds me of old shool might and magic which is fun, but not being able to grow kills the game
It's really fun to play at the first glance, but then I found that it's a serious pay to win game which so frustrating and annoying. Unit purchase is unreasonable expensive and the "money battle" only give you a little bit. Most of the "money battle" even in the early chapters are impossible to win (NPC used the no. of units to beat you down while you have no money to fill your troops.) PVP is ridiculous because once you lose you lose everything back to 0 points. Matching system is flaw as well.
Pay2win title with simple battle mechanics, cute graphics and inoffesive music. It is ok as idle clicker, but dont get hung up on progressing in the main story line - finishing that takes zero skill but lots of cash. Prices of everything grow exponentially, so winning the game would cost some 500 - 1000$ in lootboxes by my estimate. Bonus points for nostalgia value for flashback to heroes of might and magic on pc.
Design and graphic is more than perfect in terms of saving battery power. An excellent job! Adventurous, challenging. Even that it is p2w in later stage of the game, every single mobile game is like that if you want to be competitive, so it is all cool. Keep up updating the game which is really nicely developed. 👍
Pretty ok but.. It's a cookie cutter game that's been around for awhile. Fun for a bit. I finally uninstalled it because during battles I would randomly be stopped in mid motion for no reason or explanation and lose my player's turn. Also lots of unexplained tasks like "use only northerners" without any explanation of what that means.
Decent game with what looks like a good balance so far. Just mildly disappointed in the pushing for spending money and rating the game. Additionally, the tutorial leaves a lot to be desired. While the help button is useful, I find my knowledge of game mechanics is still lacking after the tutorial.
This game will cost you a fortune !!! Too greedy developers. First 6-7 hours were great and super enjoying , and then the game stops and becomes impossible to play for free. No actual way to get gold , you cannot buy troops to match the battles and cannot progress at all. And actually buying chests doesn't even fix this !!! You have to buy hundreds of dollars worth of chests to get a mid tier army LOL... dont waste your time , buy an actual game on steam. Nice idea , but a very bad product.
HoMM and Kings Bounty type. Slow progress which is fine with me, but there just isnt a whole lot to do. Been playing for a couole weeks now and spend 15/day. Hopefully campaign is long enough. I'm not into PvP so cannot speak to that. Worth checking out. Edit from 4 to 3 stars. After a while there is literally nothing interesting to do. You hit a wall and cannot progress much farther. More events erc needed to keep players coming back.
This game is an obvious Kings Bounty wannabe. While mechanically it is similar , it shares same cons as original game. It is slow , too easy , and boring in long run. It takes lot of time to check skills, and you have to count enemy movement rage because game doesn't have it inside. The multiplayer which is just to profit is forcing you to create account. Sure offline is f2p, but pushing premium options everywhere is annoying.
Very good one. Unrepeatable. Just give me more units on the battlefield. Not 5. And also some "medieval" like armoured foot knights or Polish Wing Hussars Cavalry. I have thousands of ideas. And I will pay for that game...
Pretty fun and not bad even if you're playing for free. Except... like other games of this genre (i.e., Raid), they scale the game to get harder the better you get so you'll pay more to stay relevant. Meaning - spells don't work on the same fights they used to because they want you to pay for more. Enemies and quests get tougher for the same fights so you'll pay more to beat them. It's a great way to ruin the fun of a potentially great game.