Category : Role Playing
This is a really great game. Reminds me of older Final Fantasy and Fire Emblem games with the gameplay, leveling, and job change options. Overall, this is a great game, but I feel like it needs a better level up system. I've noticed everyone get the same stat up after leveling. If you can add do it you self points, or make the stats level up depending on the class being used, I feel like gameplay would be so much easier. Please and thank you.
Not exactly Final Fantasy Tactics, but its a nice change of scenery. I would have rather paid $15 or $20 though to keep out all the microtransactions. Job changing in the game is ridiculous, lol. The game is extremely P2W. But if you play the Switch version its basically a single player game to help offset that. But oh wait... I actually BOUGHT the switch version but to no avail am I able to get past the loading title screen. Devs, you might wanna jump on that.
Meh. Blah. Zzzzzzzzz. Don't waste your time. Broken. All that downloading for what? Playing the tutorial, got to a part where prompted to press something to activate a finishing move. No button or icon to even press. Just the word "standby" appearing intermittently over the character sprite's head. What a joke and a blatant rip-off. Just play final fantasy tactics if that's what you're in the mood for.
the loading screen for PvP doesn't load correctly and sometimes get stuck. then i lose fatigue for no reason when i restart the app. happens way too often, especially when the fatigue reduction is so slow. It's getting pretty annoying. on top of that, put some ads in for fatigue reduction instead of the Ambrosia thing. I would be happy to watch an ad per 10% reduction in fatigue. Put in some skins, decor, and power ups for jewels (those willing to pay).
Needs work. Graphics aren't terrible but remind me of early PlayStation graphics. I like the character design and dialog. The tutorials are completely broken. But I'm interested in seeing where the devs take this. I'll keep playing unless it gets too broken. Will give more stars if the game improves accordingly.
this game has the potential to be fun, but early on you hit a wall and can't progress without spending money. this is NOT final fantasy tactics, despite allusions in this game's title. FFT had reasonably scaled battles whose difficulty required strategy, not grinding. pressing autobattle and waiting for your "energy" to recharge necessitates perpetually sitting in your game menu and considering dropping cash on this, which i assume is the point. it's a moneygrab. otherwise, totally fun. 👎
The game itself is old school, so graphics are very dated and entire gameplay is basic. Low score is due to absolutely annoying energy bar which depletes after only a couple of battles. This makes the game unpleasant to play as you have to let your characters rest after 5-8 battles or pay real money if you want to continue playing non-stop. There are lots of better tactical RPGs without any energy bars or ads. Get those and stay away from this greedy junk and these low-skilled developers.
Fun game. You can play for free but leans heavily toward a pay to win schematic. Taking into account it's a small developer I can understand the schematic they chose somewhat. In my opinion games that implement fatigue or energy systems into their games end up hurting the game. They make it a waiting game, and I personally get tired of waiting so I stop playing. Everything feels like a grind nearly from the onset. Game has potential but the hunger for money could be it's undoing.
If you're not willing to make in game purchases, this game is not for you. Enemy power levels become quickly overbearing early in the game and character stat leveling comes 90% through your weapons & gear which takes a lot of items to create & upgrade. PVP combat gets frustrating quickly against opponents whose gear out classes you to the point of defeat before your team makes 2 complete turns. This lopsidedness is most prominent in Guild Wars with one player dominating the entire battlefield.
I love the FFT bit in the intro and if its like that I would play this. Sadly a few glancing blows ruined the tutorial and threw everything outta whack. Now the light armour guy is stuck at ten second and I can't make him move. The game has potential and it sad that its taken anyone this long to try and capture that lightning in a bottle.
beautiful & awesome graphics; unfortunately, app loading screens take too long & even more discouraging is the fact that the app crashes (force closes itself) right after the prologue & after the 2nd loading screen, right before first in game battle has a chance to start (NOT - because it keeps crashing ) ; too bad it doesn't run smoothly, or it might have been an awesome game I think
So bad it's laughable. Horrendous gameplay, over editorialized, content is dull and repetitive, has the open world feel but really switches to cut scenes and loading sequences every 10 seconds. First 20 mins trying to play I got an "[ERROR]" message whilst simply making a character. Had to close and re open app 4 times before it finally allowed me to begin. Sad to see you cannot even write simple script of character creation let alone the following content. Will keep in mind not to play your games in the future. Your game is already irrelevent. Good riddance bud.
I found the battle system going to be rather enjoyable the graphics are good the base system setup is good except for the one-sidedness of enemy battles at certain levels I hate to say it but this game is a pay-to-win and the prices in the game are ridiculous I play the game for about 4 months free to play without investing anything and and I hit the proverbial wall I enjoyed the experience I would recommend it to others to try but this game has balancing issues and needs to rebalance the prices
At first I got stuck on the tutorial then when I finally got past that I got stuck enhancing my first weapon. The games bugs are just too bad. I was hoping I could enjoy this like a 3d version of final fantasy tactics, but it's just horrible. Plus it has gacha parts to it so that makes it even worse. Tbh dont waste your time with this.
when you cant get past intial character creation then something is very wrong with your game. the game crashes as you try to create a character, citing a error on the server. fix this and i might try the game out and possibly change my rating. until then i will pass.
An excellent game so far. The fatigue system is annoying, but still better than a traditional energy based system. The graphics make me happy, and the control style is exactly what I was looking for.
Couldn't make it past the tutorial, because it gave the main guy a turn instead of the archer. So I was forced to move him to where the archer was supposed to move, which prevented him from moving behind the guy he was supposed to attack. Tried 4 times with that same result
Not bad so far. Seems to be a fairly simple and enjoyable 3D RPG. Somewhat comparable to Fire Emblem for the 3ds, but more simplistic. Haven't been hit with too much nauseating paywall, and haven't seen a single Ad in sight, which is a great sign.
This is a good game . im liking the freedom with player customization and build craft. Its not gender locked and gives a lot of choices. Only thing i can say is that some fights are extremely hard right off the bat and may needto farm to get stronger.
While the game opens just fine. Anytime I go to create my Avatar it says an error occured with the server called bad request, and then tells me to close the app and restart it. So I can't get past the character creation screen
This game is amazing, and notably unfinished... But almost finished. This is important, because it's been about a year since any update information. If that changes I'll change this, but download knowing it's a stalled project .. But it is an awesome game, doesn't force pay options
Kinda just started, but for an outset game(it's not even 0.3 as of when I write this), it's good. The battle gimmick encourages well-thought decisions and I haven't seen RPG's balance combat like this~ The big problem I see at outset is that the timer needs to be shorter. Fatigue builds as you play(which itself is fine) and lessens rewards if you binge(which is also fine), but five minutes for a 1% fatigue drop seems a bit much(That means for 50% recovery, you wait 4 hrs 10 min).
Terrible. It stops working after the third or fourth enemy in a row. It tries to help you attack, but nothing works. I tried it over and over. Even deleted it and re-downloaded. This game is a dud
Was cool untell i noticed the level scaling system... Then i noticed the job skill point cost are unreal at how expencive they are. most charicters are so expencive its not worth it. This game had my hopes up but when i play a game i want to go back and replay the level with my now overpowered characters, not face a to level combatent making all progress feal meaningless.
Rating 1 Star for Tutorial bug. Can't use ultimate skill because focus is on squire and I can't change it. If I could finish the Tutorial I'd probably like the game given its roots. Will review again when this is fixed.
The fatigue system is expected of the freemium game, and is better than the energy system as at least here, we can still play. I would say it needs more "heroes", though; maybe make them randomly generated of the starter classes?
Great game. It's like final fantasy tactics or disgaea and is more in depth polished than I thought. Kinda funny and very little ads so far. It's like a "real game" if you know what I mean.
It's a cool looking game but in the very first battle I can't progress. It says to use ultimate attack yet the arrow points towards nothing? And touch anything and everything does nothing. Would like to play more but im stuck on the tut battle.
game glitched in the tutorial where you select the squire for the 2nd time. couldnt move, attack or select everything. timer went up to 10 seconds. couldnt exit, couldnt do anything.
Really does feel almost like Final Fantasy Tactics. Not a horrible game; the gameplay itself is kind of interesting. What ruins it for me is not being able to control the camera which will lock itself in position and prevent you from being able to command units that are spread out across the map. Had to close it after attempting a kind of pincer maneuver because the camera locked and I couldn't reached the other units to command them.