Category : Puzzle
A very nice enjoyable game. A few points of feedback: 1. Could be a bit longer 2. Level selection screen doesn't go to the page you last were on. It goes back to the start and you have to swipe through 3. More mechanics after the mux would be great! 4. And this is the real reason for my review. Endless mode just generated a puzzle that cannot be solved. Bit strange. Is that supposed to happen?
I would have given it five stars, because it is a great game, however, I have a few issues. Biggest issue is that the help section doesn't cover everything. I had to go online and look through really complicated information to figure out what some of the newest gates are...and I'm still not exactly sure. That's really the reason I gave it 4 instead of 5 stars. Other suggestions include: making it easier to navigate to the most relevant levels. I'm close to the end of the classic game so each time I load the app, I have to scroll through several pages before I get to the level I'm on. I'd like to be able to review the help features from the gameplay screen. If I'm stuck, I want to review what a xnor gate is and return to where I left off without having to start over. Another thought, not exactly a suggestion: as the game gets harder, maybe don't automatically tell the programmer they've completed the level. Have them wire it all up and when they think they have it, have them flip the voltage on to see if it works. As it is now, there were some levels I was totally lost and somehow through flipping switches and guessing, I lucked out and beat it. You can't do that if you have to click submit somewhere first which makes it harder; if you fail, perhaps it makes you start over. Fun suggestion: when you complete a level, why not have some fund confetti shoot up or some voltage bolts light up the screen...something exciting. It's not necessary, but for funzies. Pros of the game: I didn't realize that the game was based on real information when I started playing it. I thought it was a kids game to teach the building blocks of programming through super simple ready made boxes (i.e. and, or, etc). As I kept playing and it got complicated, I realized that xnor and such didn't seem made up so I googled it and really this was actual electronics lingo. I was excited because I am really learning something. I learned about truth tables and between that and the game, I'm really learning a ton. The game is addicting. I've played through all but two levels of the classic game in four days. Not sure what comes after that but I'd love to see larger circuits. It would be fun to actually power objects on the screen. For example, instead of "level complete"...perhaps you are willing the last part of a circuit to power a light bulb, or a laptop, or a tv, etc. (I'm not even sure if those are relevant because I'm am not in this field, lol). Anyways, I was looking for a good educational game. I found it. I LOVE that there are no invasive ads.
A fun little puzzle game. It's a unique kind of puzzle, but doesn't really offer any special or endearing features. For some puzzles, random button pressing got me a lot further than anything else. It would be nice to have a question mark or something to be able to review the gates being used, or at least be able to restart the level they were introduced in - especially near the end when working with xor, nor, nand, and xnor.
As one might assume from the name, icon and screenshots, it is fundamentally a puzzle game aimed specifically at those with a keen interest in computer microelectronic logic circuitry. As such a person, the game is genuinely fun, with no advertisements or in-app purchases, a comfortable progression pace, and the background music is simply amazing. If you enjoy music from retro games and 80s synthesizers, you'll love this game's music. I'm currently on level 28, and I can safely say that this game will not be getting removed. I look forward to any sequels or similar concepts from the developer, Suborbital Games. Genuinely pleased. Awesome work, guys.
Easy to pick up and play due to the simple menu design and easy tutorial levels. Difficulty ramps up to test your logical thinking and ability to make the correct connections in as few moves as possible. Great game for logical thinkers of all ages, I particularly enjoyed this as a Programmer. Visual and Sound design leave a lot to be desired, but the puzzle aspect of this game is what keeps you coming back. Endless Mode is a well designed addition that gives you even more replay value after you've finished the 135 designed levels. I haven't run into any bugs, and for the price tag of free, I encourage anybody looking to keep their mind sharp to consider this as a way to kill time in their every day lives that won't rot the brain
This app would be a really fun way to learn about gates, but if you're a computer engineer the levels are boringly simple. High rating since it's cool and well done. Feedback for developer: when the user completes a level, allow them to move onto the next level more quickly. I don't want to sit around waiting for my ranking and for the next level button.
Solid game for those interested in electronics logic circuits. Unfortunately, after beating "Classic Mode" you aren't left with much of a challenge. I was dissapointed that "Endless Mode" was very easy and does not include any of the more challenging Multiplexer logic that you get towards the end of the main game.
So I really like this game a lot. My only suggestion is the screen change after success. This honestly ruined the gameplay. You can not see your results. Thus I could just randomly flip stuff and still gain success with zero logic or effort. Yes I understand the objective using as few moves as possible. Again it should be educational and allow you to see your work. Massive potential with this game using even more logic. Things like clocks, and additional logic would be really cool.
Pretty much perfect though I kinda wish there were more gates like NAND and XNOR. I would give the player some time to look at the finished map before the rating comes up. edit: good to see the new gates and mux but… on one of the levels, some of it is offscreen. i tried swiping and pinching for zooming but neither worked… i hope this will be fixed. really been looking forward to knowing how the endless mode is like.
Quite addictive. That pseudo-raster font is hard to read sometimes, the industry-proven true 5x8 raster would look better. After the first page of puzzles, the most annoying things are: 1) not enough time to review the entire circuit after it began working; 2) too much time until Restart/Next buttons appear. Those two buttons could appear immediately on the same screen, at sides of the Level Complete indicator (two birds with one stone).
This was awesome! I really enjoyed learning about different types of circuits, and deducing how to direct the flow. Such a nice aesthetic, also. The only thing is, as the levels got harder, everything got smaller on my lil screen and made it harder to select things. Don't know how to fix that, though. I definitely don't want them to dumb it down.
Fun game for logic minded people and I wish this had been an option when I was learning about computers. My only suggestion would be to give players a way to view a board after completing it. The end goes so abruptly from the screen that there's no chance to study and learn after completing a difficult board.
Classic mode puzzles are largely repetitive and easy, until the very end. Endless mode is ridiculously easy. I would say half the randomly generated puzzles are solvable in a single move. Every once in awhile, unsolvable puzzles are generated. Also it would be nice if the multiplexers appeared in Endless mode.
Love the concept, seeing puzzles in a geeky format like logic gates! Fun and clever puzzles in classic mode, with a very addictive (but easier, since it's being programmatically generated) endless mode. The gates' font occasionally hard to read (especially R character) but not a dealbreaker. I do find that endless mode gives a lot of puzzles that can be solved in just 1 move, which are usually underwhelming; IMHO 3 move minimum is the sweet spot. I anticipate I'll keep playing endless mode for quite a while!
It is entertaining, well written and just good fun. I really enjoyed the two hours it took to solve all the puzzles (spare time during a large dev/ops rollout of pSeries virtualized systems). I found the fewest moves on 95% of the puzzles on first attempt. It would be great if some puzzles required you to add logic, presenting a list of possible choices. Also, adding a 2 or 4 digit LCD display for creating counters/timers would be insane!
Good, logic-based puzzles that make you think. Only one complaint: it would be nice (and make sense) if you could tap on a circuit or part on the screen and be reminded what exactly that circuit does. That would make it easier to return to the game after time off to give your brain a rest.
I absolutely love this game it forces you to that think complex patterns and towards the end there's so many variables to consider with every input and one button can completely mess up the entire thing which is great because it makes you think Inside the Box and I think a lot of people have struggles Thinking Inside the Box rather than outside the box always trying to cheat the system with this game unless you just click endlessly which you could take you 10 minutes probably for some of the more complex ones and at that point it's no fun so if you don't like to have to think and reason your way out of something I don't recommend this game for you but if you want to be challenged in a way of thinking that you normally don't ever have to exercise then this is the best game you could possibly pick and sometimes the most complex puzzles are solved with the simplest inputs and it's important not to get over complicated and to think automatically this is going to take a lot of moves and some of the simpler looking ones can also be deceiving and take a lot more than you initially thought
Really good game, but opening it with my new phone I discover all progress has been lost. And judging by no popup for Google sign-in, there doesn't seem to be any cloud sync... Considering the gradual difficulty increase, I definitely don't want to play through the early levels again.
Fantastic game. perfect puzzle game for the phone to kill small periods of time. Would give 5 stars if endless mode didn't make the odd unsolvable puzzles. The most recent update says that the bug is fixed but that doesn't seem to be the case.
While the randomly generated levels are a bit too repetitive, the game itself is a very good puzzle. The new quirks added (like the switch) keep it fresh. However, I would recommend trying for three stars each level, because otherwise it's not very difficult.
I got this app because I like/love electronics, computer and logic, and the same applies to this game. So this isn't hard for me. A tip for people who have problems solving them: First start from above and check for AND-gates and make sure they get the power if needed (e.g. switch the switches to the right position so the AND-gates get their power), that's almost always the first step I do. Pick the line which has a AND-gate that needs to be powered to power one of the lines to the display.
I only found a few levels to be hard, but the mechanics are fun and the music is addictive. To make harder levels, I would suggest adding an S-R Latch circuit and a pulse button to create levels where moves have to be made in a specific order.
If you like to solve straightforward, logical puzzles, this is for you. Logic gates arent usually what you think of when you think of a game, but Suborbital made it fun. Thanks for the gameplay! I've completed classic mode, but I'm keeping the app in case you release new levels.
Great game. I finished it really quickly, but that's only because I'm a programmer. There is an endless mode that makes up for that. It would be nice to have some polish: animations, effects, etc. Otherwise, gameplay is a perfect tool to introduce circuitry.
Very nice and simple game but whatch out for anchoring elements in right position when it comes to different screen size and ratio. When playing on my OneNote elements will eventually appear a little offscreen, still touchable but clearly not in the right position, few inches off screen.
This game is great, though I wish there was a setting that would allow us to hide the (blue) current so that we would have to map it out in our mind, set it up, and run it to check if it was set correctly. This would effectively double the number of levels available to your users.
Neat little game. Actually just upped from 3 to 4. I mean, what else can you really do with logic !?!?! That's right detractors -- then go and do it. this was a fun game using limited number of gates, with no input or output components. To get more things happening would be different game. ok. change inputs pwm perhaps have timers... this is just logic circuitry puzzles.
To help teach, a longer pause after entering the correct solution would be of great help. Otherwise it's a fun way to learn logic. So please modify the program to wait longer or have a "next" button so you can study the solution as long as you want... Great game.