Category : Adventure
Promising, but there are a lot of fatal flaws. 1. There are too many assassin heroes. Imagine when most of your high star heroes are assasin but the dungeon ask you to not using assassin heroes. 2. Meat system and dungeon's map generation doesn't complement each other. I feel like being punished for chosing the wrong path (the one that doesn't lead to portal). I lost a lot of meat just to go back to the intersection. 3. Bad pvp matchmaking system. 4. There are more flaws actually
Hmmm nice game. Was hoping the game had each characters's skills and abilities. Game set on "Auto". I get so tired to holding the tablet and smartphone and tend to passed out while playing by tapping on screen to pick the direction. Have some birds to hunt for meat as for energy for traveling in the dungeons. Allow 5 characters to play on the screen and special effects of the ability they're using. May helps the game to have better ratings.
Good time killer, very simple and basic. The characters don't have enough differences, other than portrait really, to keep them interesting. And with no explanation as to who they are or where their going they feel kinda cut and paste, like new face same talents. And new equipment is easy as collect and auto equip, it finds the best stats so no looking to see who needs what.
I liked the game for the most part, just some things need to be fleshed out. 1-3 star units need to be upgradable, there needs to be a 'quick fight' button instead of having to click 'fight' then 'skip', needs a way to obtain resource to upgrade units, and remove the 70% chance to destroy equipment when upgrading...really.
Overall it's a great game but there are a lot of things that needs improving. First is the escalation of the difficulty of enemies between each tower. Second, the useless soulstones from 4, 3, 2 star heroes. Third, the difficulty of getting evolution stones.
Basically a click and wait gameplay. Moving through the dungeons is by pressing direction arrows. Battles need to be skipped manually, and there is a temporary bag holding 10 items. If your temporary bag is full, you must remove items one by one. Each floor has an average of about 5 battles. Each tower has 15 floors, requiring an average of 10-15 movements. Do the math. The temporary bag is really unnecessary.
Good gameplay, extremely lazy item design. All classes only have one identical item in every slot, no random stats or anything to distinguish drops on dungeon 1 from dungeon 5. Legendary items are slightly better but it's still very lazy of the devs. Translation needs a lot of work. Lastly, is this the official mobile game for the Green Skin novel? Because the story isn't exactly the same but has too many similarities otherwise.
I want to like this game, i really do. I enjoy the few moments it runs decently. Sadly, most of the time its lagging so hard and telling me the connection is not stable. Its crazy then, how the ads it wants you to watch run flawlessy and every other app runs without issue. My internet is fine. Whats up with the app? I see update notices about random fixes for gear but never anything about improving basic perfomance.
Game seems unfinished. Heros are just portraits, soulmates are preselected, no one has any kind of back story, very little control over anything, translation needs some work, there is no help on figuring out how the hero system works. What's the point of getting doubles of a character? How do you get rid of 1-3 star characters? They serve no purpose because the soul stones you get from them are worthless as far as I can tell. This game is just a mess. Don't spend any money on this game yet
So a few things. Soul stones (essentially skill-ups) are obtained by gacha and only usable for 4-5* characters at the moment, it's completely useless for everything else under that. The rates are terrible, so you just stockpile on useless stones. The roguelike aspect is interesting but will get boring fast, as there's only so much variation of travel when you're limited by how many steps to take. About pvp, there's a tendency to get paired with an opponent more than ten levels above you, not fun
This game would work just as well as an idle simulator... But instead everything is manual. -you have to click through tedious maze rooms one at a time with an annoying interface -battle is automatic -loot is random but is always flat upgrades which you have to manually equip -Energy system interupts play The hero draw system is confusing- do I recruit everyone? What's the point of 1 star heros when 5 stars exist? Weird interface, poor gameplay, weird sexual love stories? Weird.
great game, old-school vibe been playing it all week,even spent a couple bucks to skips adds to keep on adventuring. I highly recommend it,my only complaint is you don't get enough soulstones to evolve the characters you use and up with 1 or 2 star characters that have like 70 each! otherwise id give it 5 🌟
Casual Roguelike dungeon crawler. Yes it's a Grindfest and repetitive despite the RNG involved. Hoping to see Balance changes of the Units in the future esp stats of Mages. Kayla prolly has the most Unique skillset among all but it's pretty weak till fully Evolved. Scaling and Effectiveness of Attack vs Defense stats needs to be reviewed. Game Definitely has Potential.
When I'm on the 5th dungeon and I'm still finding the same items I was finding in the first one, there's a problem. When my unit level max is decided by my clan level, and that prevents me from leveling up my characters, there's a problem. My units aren't even level 10 and I can't level them up anymore. There also doesn't seem to be another way to make characters stronger. All the items I have are the highest I can get, and suddenly this dungeon is a slog. It's a shame, as I was enjoying it.
The game simple enough to pick up and play. Takes a smaller learning curve to adapt to it. So far I'm having a blast just trying to maneuver arou d the dungeons. Stamina can be an issue at first but once you learn to manage it, it becomes easier. Enjoy.
Issues with your game. Fix connection issues PRIORITY!!!!!! Lost connection, oops reconfiguring your position. Oh well, during repositioning you lost your treasure from the chest you just opened. I never moved fix your game. Awesome game if you fix issues on your side.
It's an ok game. Very little in the way of explanation outside of basic dungeon crawling mechanics and organizing your team. Gold is pretty difficult to come by, and it's one of the main resources.
Pretty good game with nice progression and mechanics. Room for improvement with the drawing of heroes though. Most of the time you draw a 3star or less and you can't actually use the currency you gain for doing so. Maybe create synergies for having party with same races or something to mix it up
1) 1-star to 3-star are useless later on because they don't have extra skill like 4-star or 5-star. 2) Way too hard to upgrade your character. You can't just farm the upgrade material, you need to be lucky to get the material because the material is only obtainable from getting 4star+ character. 3) Way too expensive to upgrade your equipment. The first 5 steps are easy, but the rest really entices you to use premium currency. Don't play it, too cash-graby.
It lacks thrill it so boring without any challenge lso if you could also the change the position of the roles for ex. If theres a tank shouldnt it be the one to recieve most of the damage because a tank is a front liner is it not? The game lacks excitement in over all also the item that was picked up shouldnt it be equiped? You wont be able to use it all realistically speaking.
It's hard to really say anything about this game. Its only unique trait is that you (in theory) play as "greenskins," which are basically just goblins and orcs. But even that gets lost as soon as you get into the obligatory gatcha system because there are actually more characters who aren't greenskins. So basically, this game is just like every other game out there. If you like those, you'll like this. If not, you won't.
Randomly decided to try this, if rpg nostalgia is something you enjoy then its easily worth a try. The controls are easy and navigating the dungeons has a darkest dungeon feel to it, minus the difficulty.
A very good casual roguelike game with solid dungeon crawling mechanics and simple combat. There's gacha but atleast you get 3 random units to choose from per pull so you have a bit of choice right there. Looking forward to getting more perma content like grinding dungeons to give more reason to stay playing.
I really like how simple and well designed,very generous with items. But don't go put in chats and messages its its soooo annoying, plus some of us like just playing alone, tired of games being like that. If u change it, well I'll uninstall.
Sacred duel. My team of level 7 vs team of level 17+. Vs level 21s even, yeaaaaaaaaa ok. It's a fun dungeon explorer game tho. Would be perfect if i can manual control my units. Easy to get units. Gear acquisition is not that bad. Purple gear drops frequently. Dungeon exploring and battles are fair. I will finish this season of sacred duel to see if the rewards are even worth it.
Basic dungeon crawler but it is done so well that it shines better then most top rated games! I am amazed at how giving this game is with rewards, very nice free to play game. I hope that 1-3 star heroes might one day be able to me evolved/enhanced. Great work!!!
Game is fun but the real issue is that it constantly needs to load. Like every other click something is buffering. Gameplay is super slow because of it
The UI and the menus are easy to move around, but I wish there were more character full body images, the art is really good.
Enjoyable old school rpg with just enough interaction to keep entertained and enough "auto" options for those that don't like to micro manage. Ads aren't intrusive or involuntary.
Fun game, but a couple of points hold it back. 1. There's no point in collecting soul stones for any of the 1-3 star characters. I understand not evolving them, but no skill enhancements makes the feature completely obsolete. Constantly seeing those same characters during recruitment feels frustrating. 2. On some of the dungeons that have a "don't use a campfire" star, the real objective is to finish a run without any equipment in your bag. This either is a typo or needs to be fixed.