Category : Adventure
I'm playing this on my Nvidia Shield TV and while the controller works for the base movements I'm unable to select the settings cog or change any of my items. I'm not sure if this is by design or a bug. I can't even continue past the first few levels because as soon as I get the better pole, every time I try to start a new level, it asks me to select what gear I want to use. I can only give this thing 2 stars until this is fixed.
Developer quickly responded to fixing an issue with the pixel 2 XL. Really enjoyable game and has me hooked... pun intended. The controls are good but could be better, especially with the characters physics. Such as allowing the character to continue moving alongside the edge instead of just stopping - this is quite frustrating when your trying to navigate through a narrow area where timing is key.
Could be a good game. Graphics are good and there appears to be a storyline but can't get past the controls. The movement pad is floating: whereas this can be good in other games, this pad floats around the screen as your finger moves on it; so staying in a consistent direction becomes hard. The rod control is also far too sensitive but requires pinpoint accuracy for some enemies. Finally, movable obstacles, due to the floating pad partially but also because of programming,are too unsteady. Pushing one direction often leads to the item veering off to one side making it very difficult to continue.
This game has an interesting concept and great art. But tge controlls are just killing it for me. I stopped playing after level 3 because of it. Gonna download it again in a month or so to see it has had any improvements. I hope there will be an option to lock the joysticks since I personally swipe quite far away from the joypad to have better accuracy however since the joystick follows my finger it is really hard to move accurate.
I rarely review apps. Others have said it, I'll say it: the controls are jank. You've got a really solid gameplay loop here, reminiscent of the overworld puzzles in Link's Awakening, with some neat aha! moments. Then the whole thing becomes a frustrating slog w/the mushy-pudding-controls. Add sensitivity options to the the Fishing Line and make it snap-to priority objects within a few degrees, and work out d-pad scaling that doesn't cause me to drag my finger off the screen when taking corners.
I wasn't able to play at all as there were NO controls. No option to change controls, and no gestures, tapping, clicking, or anything would cause any reaction. Would love to see what this game has to offer though... --- edit: after the controls were fixed, it's a nice little puzzler
This is a very beautiful game (reminiscent of Song of the Sea) that is unfortunately let down by feeling sluggish (it's for an older version of Android but the loading, animations, and walk screen all conspire to make it feel extra 'slow') as well as feeling patronizing easy. I recognize that this might be to allow young players to play without feeling frustrated but the difficulty level and repetitivenes makes for a dull game for non-children.
Really cool graphics, sound fx are high quality (and satisfying), gameplay is fun with high replay value because the levels are laid out for quick play. Has a surprisingly arcade feel to it that lets anyone at any skill level can pick up and play. Hope you enjoy the game as much as I do.
As others have posted, the game has beautiful artwork. Beyond that I can't really tell you anything since the controls simply don't exist. My guess is the controls were not designed for a phone and there's a "minor" bug where the game thinks the phone has an external controller 😆
The game itself seems promising at first and is even enjoyable, but you quickly realize that you are in for a long, tedious ride. The progression of the game lacks depth, and upon reaching the second world, I was already sick of doing the same thing over and over... only to realize that the levels in world 2 are twice as long and tedious. Still in world 2, don't know if I'll ever make it out...
The controller and the game is quite fluid, you just need patience and have a bit of dexterity to time your movements to get through a door while arrows are shooting right through it. Maybe I expect to much but it get repetitive after the forth stage lol. The story of this game is kinda counter-productive because I believe the Sky fish is actually a symbol of good by telling us not to over fish. Destroying the wooden statue is symbolized abolishing regulations? Maybe I overthink things lol. I should take my time and play one stage a day to keep the challenge fresh. Cheerios
Playing in my phone without a controller, I can't interact with the game at all. There's no control tutorials or schemas, and I can't even get the character to move in the very first zone. Forget it.
Original, The gameplay is so much fun, the special ability to fish any enemies and for go through stages is so challenging, graphic is beautiful, the story is good enough, but if you more like RPG games maybe this is not for you, the gameplay is more like puzzle game.
No controls at all after the intro story. I clicked the whale. Then the first level starter and no controls. I tabbed pretty much everywhere. Flipped my screen a few time. If I hit the back button it does give me a menu but not in game controls.
Started the game and title screen tells me to press a button to continue, game starts and the options menu says press 'Y' to access them. Go into them and couldn't get out without selecting Cinematics or Credits. Start the first level and nothing. No amount of tapping, dragging my fingers or pressing the screen would move my character.
Not sure how the controls were before (seen everyone's complaints), but now they're good. Had not issues with it. The puzzle game is well crafted and fun, it could have had some more unlockables or secrets though.
Its an amazing game so far. It honestly reminds me of the Legend of Zelda game. The puzzles are well done the only thing i would fix is the walking speed. It's a bit slow for my liking but other than that its an amazing game. Keep up the great work Crescent Moon Games.
I wanna rate this 5 I can't. There's a severe fps drop in the swampland levels that almost makes the game unplayable and leads to undue difficulty. A solid game with Bluetooth controller support otherwise.
Got it for free on sale. Absolutely loved the game. It's not too hard, but not too easy as well, with interesting mechanics. The controls are a bit wanky, but nothing unbearable.
The game is great played it before but for some reason it's showing that I have a controller connected to my phone to play it with and I don't. So no touch functions work not sure how to fix it but I'll change my ratting if you can help me play the game I bought
Fun game, but it requires a controller. Really. There are no touchscreen controls at all. Works great with my Bluetooth controller in game mode.
Funny gameplay, simple but effective, with perfect balance within combat and easy puzzles. Nice visuals and art style. Control feels a bit weird but game is perfectly enjoyable despite that.
A monkey could solve these puzzles. I expected something more like a 2d Zelda with exploration and dungeons. Instead it's a bunch of linear levels that have puzzles so pathetically easy I'm not even sure "puzzles" is a fitting word to describe them.
I just love this game. I'm a massive fan of old school game but the modern "retro" games just aren't until Skyfish. If you ever played zeldas awakening on ninetendo ds and couldn't get enough try this. I only been playing a week but I can't stop nipping online and doing another level. Just try it. Tell its not good. Developer you have restored my faith in mobile gaming, many thanks 😃
The controls were not great. I had trouble aiming the fishing pole. It could also use a difficulty setting so casual gamers could get further.
When you can't assess whether something's a feature or a bug, it's a bug. There are enough here to test your patience. There was no question to me that the random number of remaining life force hearts displayed were unintended -- and frustrating! Controls can be iffy, inexact, and sometimes "slippery". Gameplay can become repetitive/tedious after not too long. It's nice to look at though.