Category : Puzzle
The wire color between activated and not activated is hard to see. I can barely see the difference, it's uncomfortable. (Maybe it's because I'm colorblind) Please make in the setting the possibility to chose the color of activated wire. Otherwise the app is great. I put one star to be sure you see the comment and will edit that if it gets fixed.
The game so far (I'm around level 50) is just challenging enough to make me feel I've had to work a little to complete each puzzle, which is what I want from a mobile game really. My only tiny frustration is that its really hard to get 2 stars! It seems if you make one mistake and then correct it, you only get 1 star, but I'm not that bothered really! I've other things is that the controls to switch 1 and 0 are right at the bottom of the screen, so I always activate my home and back buttons...!
Somewhere between 3 & 4 stars. The so called "story" is non-existent, completely non-interactive and pointless besides. But the logic puzzles are the real point anyway. The puzzles are ok. They aren't "fun" to play but it does make you think. Not particularly hard so if you just wanna hit buttons to 'win' the level quickly you won't enjoy it. But if you like to try and understand all the twists & turns and figure the absolute best route before hitting the first button then you can get a lot more
Good game if you are into logic puzzles, but room for improvement. The level progression isn't great. It waits too long to introduce new elements and a lot of levels are in the wrong place, difficulty-wise. Some smaller quibbles are that the tutorial text has poor grammar, and it should tell you it's docking you a star as soon as you missed the goal. Not a bad game, just doesn't quite feel there yet.
I love the gameplay, it's engaging and makes me think. I wish there was an option to play endless mode without the star counter, though, as it stresses me out trying to be perfect. Maybe add a new mode like that called 'zen?' Additionally it would be nice to have multiple puzzles in the training room to help get a better feel for the more complex features. I completed all of the story mode and still don't have a good grasp on the encoder, decoder, etc. These are why i give 4 stars instead of 5
Really fun puzzles. I had been wondering why there hadn't been a curcuit logic game like this for years now, glad to finally see one which is very well done. I would like to make some small suggestions though, I think the "highlight" feature should be off by default because with it they can be a bit too easy. Maybe adding a timer on the corner would be good too. And finally, I think it would be cool if there was "build your own" circuit option.
Its a great concept, but it needs to be more challenging and artistic. The lines are highlighted in blue to show if its true, but that makes it too easy since I automatically recognize which buttons to press without having to think about the nodes. Perhaps leaving the lines uncolored and instead, coloring the node when it turns true would be better. Other than that, its a relaxing puzzle game that is exactly what you expect, with the potential to be more
At first it was too easy, but now it's too hard and I really like that. As others mentioned yeah it takes forever to introduce every element, some levels are so easy they're redundant and yes the order of the levels is kinda messed up. It can get boring but there's room for improvement. I love how educational of a game it really is honestly and it's the only game that can teach me how decoders/encoders work.
Is this game good? Simply put, no. It's got an interesting concept, play around with the absolute basics of programming and solve puzzles. Expect, these puzzles seemed ill thought out and are for the the most part, a time waster. They have little depth to them, most require you to simply flip what is currently shown, and the ones that are unique are either 'flip one switch and win' or 'spend more time flipping the correct switches than actually solving. Give it a miss, 2/5 stars.
The "story" mode is great, the difficulty increases at a good pace, though puzzles don't really increase in complexity as much as they could. Endless Mode is a little confusing, and there's no explanation of what the numbers at the top mean (since they don't seem to always correspond to the number of stars you have at the end of a level). Sometimes you can't flip inputs until you click on one of the menu buttons, which is a bit annoying. Fun enough though.
Too many ads. It's a fine game, but a whole screen ad after every other puzzle is too much. Each puzzle takes about 10 seconds, and I have to wait 5 seconds before I skip an ad, so 20% of my time is waiting for the little x. Use banner ads instead, they don't get between the player and the game. I usually pay to remove ads, but this game didn't let me become invested in gameplay before it overwhelmed me with ads.
Make it true is a very good educational puzzle game. It teaches you how the logic gates work and gives a challenge with moderate difficulty, so that you can understand the logic. But I think it has more room for improvement. The aesthetics, soundtracks feel... okay? It doesn't feel too professional and kinda repetitive. I would request that it should be improved for better experience.
I really like this game; particularly from an educational standpoint. It's simple, but it does a good job of displaying the various types of logic gates and their functions. I especially like that the gates are represented in their diagrammatic forms. It's a great game for introducing people to logic gates as well as logical concepts. I have two small complainants though: the music is fairly repetitive, and so are the levels after a while. That said, it's a solid puzzle game to pass the time.
This game keeps nagging me to rate it, so here. It's really nothing special, most of the levels can be solved with less than 3 taps, and rather than gradually increasing in difficulty, it jumps around between finding the answer in a few seconds and seeing it as soon as the level pops up. There are also quite a few ads. Don't waste your time, go play Circuit Scramble instead. P.S. I think the help text for the encoders/decoders is broken too.
Got to level 70 in about 30-45 minutes and the puzzles really haven't gotten much harder. I don't like that I can't tell how many levela there are because I have no idea what difficulty level to expect. Also the controls are sometimes unresponsive. I've had to hit the same input box multiple times to get it to change. I'll come back and change my rating if the puzzles get harder.
Very good representation of logic circuits. Was kind of fun for an hour but it turned into more of a guessing game around level 75. If they could have drawn it out longer with 200 levels to reach level 75 difficulty, it would have been quite fun. Electronic engineers can probably fly through these levels like nothing, but for my mind the fun was over by level 75 when it got too thick for me and I deleted it.
A pretty fun puzzle game, if a bit simple. I paid $2 for no ads fromvthe start, so I can't comment on the ad experience. The story animations are quite cute :) I have 3 small sticking points: the level difficulty can vary quite wildly between adjacent levels, the menu takes a few seconds to start registering inputs, and the grammar could use some work. Other than that, great app!
Great UI, very enjoyable overall and a good way to learn (or revise!) formal logic notation. The help pages explain well. Unfortunately it's too easy to "cheat" with the diagrams, not the game's fault (nor the dev's) and I can't see a way round this. You have to concentrate to be strict about working it out rather than using the visual clues when each puzzle reaches the inevitable point. (They all start inevitable, of course, but there's a point when you see it.) Enjoyed, though.
The game was pretty simple but fun. It's just a little circuit puzzle game, but the levels where you had to figure out the right input was fun and jogged my btain a bit. The part where you put in a component was a bit too simple but stil entertaining. If you've already taken a basics circuitry class, there won't be anything that challenging for you. However if you need to work on the basics or haven't studied it in a while this is a cute and fun way to do it.
A very enjoyable game, overall. The gameplay looks simple, but is actually quite engaging and challenging to the mind. The graphics are very simple, but in a good way; they are aesthetically pleasing without being distracting. My only real complaint is with the interface. Its a little bit too easy to accidentally press one switch when I meant to press the one directly adjacent. More of a minor annoyance than anything.
The game is interesting. It is well designed. I have two remarks: - The number of ads is high (but still acceptable). - The difficulty is not increasing monotonously. After level 120 it alternates between average and very easy. It is also increasing too slowly for my taste. After 150, the difficulty is simply random
I completed the game in 2 hours or so and I came across a few issues. Sometimes the buttons on the screen cover the parts of the bigger levels. If you fail (have 0 tries(battery) left) and hit restart, it won't reset the "starting state". Basically the 1's and 0's at the bottom would be left as they were when you failed and will waste future turns. The levels don't get more difficult as you progress. Levels 150-200 were easy compared to the 50 before them. Otherwise good game.
Fun and relaxing but very short. I did come back to lower it to 4 stars because of this, but I realise that I am only complaing because I want more and that is not a reason to complain! The interface is great. The gates are correct. The information is correct and the combination makes this game a fantastic educational game, if that's what you want. Yet this is also a great puzzle game, for anyone! Only request: Please give us expert mode! With pinch zoom for larger / more complex puzzles! :-)
I haven't been in electronics for many years but this is really fun! I could see where more advanced people might say it's easy or repetitive but I find it a great challenge! I know one improvement allowed us to view circuits afterwards...thanks!...but is it possible to allow me to change the settings once I succeed and view it? Sometimes I guess and get it right and would like to see what would've happened if I chose wrong. Thanks for the great work!!
This game is great fun and uses standard symbolic gate logic. However, the English needs some improvements. Button clicks could also be improved. Provide some feedback to the user after a button press. It's not clear when and when I have not clicked to proceed to the next level with the music and sfx turned off. Sometimes a button press does register, but an ad is loading in the background. I always click twice.
A pretty good puzzle game, easy to play and with plenty of puzzles. It even comes with an endless mode where it (I presume) generates new puzzles on the spot. The worst that can be said about it I'd say would be the frequency of ads. Fortunately, they can be skipped in 5 seconds, and the option to remove them exists. Short of that minor nuisance, this makes for a great, simplistic puzzle game that can keep you occupied for hours.
Nice! a bit too easy and repetitive but great idea, simple, yet effective. Game graphics are a bit bland, but the animations are fun and looks good. Would have liked a restart button in the main game window instead of behing the setting menu. Thanks for your work!