• OpenGL ES 3.0 benchmark 1
  • OpenGL ES 3.0 benchmark 2

OpenGL ES 3.0 benchmark

*CHECK OUT OpenGL ES 2.0 version of this benchmark here: https://play.google.com/store/apps/details?id=com.Maniac.UnityBenchmarkTest your device on outer limits! Test and compare score with other devices.Features: Based on Unity Engine (Used in Shadowgun game) Based on ''RobotLab'' Unity scene Support for Nexus 4, Nexus 10 and also new Nexus 7 Nice graphics (Shadows,Bump-Maps,ReflectiveFX,SpecularFX,Particles and more...)How you can compare your device with others? Check out up right corner, there is FPS meter :)After all you can post your result to others here: http://maniacproject.webs.com/apps/forums/show/14599082-unity-benchmark-resultsAlso checkout my Facebook page: https://www.facebook.com/pages/Maniac-Games/381640071944826In this enhanced version I added Lens Flares, Textures with higher resolution and dynamic shadows.*Note: This version of app is only for OpenGL ES 3.0 devices with Android 4.3 (Nexus 7 2012 is not supported)

Category : Libraries & Demo

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Reviews (28)

Soa. N. Jul 31, 2014     

Shield tablet 26fps 1080p.. Tegra K1. For whiners, this is a desktop PC graphics demo.. Its not optimized for mobile devices. It's purpose is to basically bring your device to it's knees... Use other benchmarks if you want to feel your big epenis.

Kal. P. Aug 19, 2013     

The Nexus 4 is the first Android phone to be able to display OpenGL 3.0 but that doesn't mean it'll play graphics like those in the benchmark flawlessly. Although I love

Sig. W. Oct 18, 2013     

This little app brought the att galaxy note 3 to a stuttering 14 fps. Theres some crazy crysis like deficiency in this app. Be sides this one benchmark, the gsn3 runs everything else flawlessly will try to run some gl3.0 games...? Deleting until software is revised

Ker. J. Dec 25, 2014     

Very fluent on 1080p mode on my GS5. For some reason it's actually slower on 720p, but it's all good.

Tej. S. Oct 25, 2013     

As soon as I open the app a dark bluish screen appears and thats it. .its updated to 4.3 what m I supposed to do..please help

Las. D. Aug 20, 2013     

Crashing and freezing the whole phone on Galaxy S4. I sent one freeze report. If will be fixed, I will change the rating I have Galaxy S4 GT-I9505 32GB with Android 4.2.2

Jua. P. Feb 9, 2015     

There is something wrong with this benchmark. It lies

N. A. Oct 29, 2015     

No point if you can't see frame rate and adjust features and settings to see where bottlenecks are

Kha. A. Sep 29, 2013     

Great benchmark but any one have Galaxy S4 I9505 it will force colse him self hhhhh because the device not support Open GL ES 3.0 And thank you

Bri. J. May 11, 2016     

Even at 720p the fps is around 6. I would have liked to see a setting that allows the program to run at a more conventional 20, 40, or 60 fps.

Wiz. J. Feb 10, 2016     

Gets absolutely horrible fps for a benchmark that has no live shadows and no noticeable post processing. Got 14.44 fps average at 1080p. Epic Citadel runs 21.7 average on my device at ultra high at 2560x1440.

Jak. P. Sep 7, 2013     

Great game but I thing the 800 CPU is the only thing that could run this stable, its funny how people thing they can run this on 4.2.2, 4.2.2 doesn't have open gl es 3.0

MOH. I. Oct 29, 2013     

After update 4.3 opengl es 3.0 not supported

Fra. S. Jul 15, 2014     

My phone scored 11.98 on full 1080. Then after I restarted, it scored 12.16.

Exh. E. Jun 3, 2016     

Error pops and closes it automatically on my x86 Intel running marshmallow 1gb w/ 800+ MB free ram space

Dr. S. P. Sep 10, 2014     

Good app. Awesome graphics ran quite nicely on my Xperia z1. Only thing i saw dat benchmark is not dat accurate...showed 20.2fps on 1080 pixel and 18.57 on 720p...isnt this wierd? But good to knw my phn cn support future-gen games:-)

Adi. S. Dec 7, 2016     

8 fps means a lot of lag but it didn't seem so.

Non. Jun 13, 2015     

Blue screen on app start up please fix

Nik. S. Jul 14, 2014     

No comparison charts, no detailed scores. Looks OK. ~15fps on snapdragon 801. And NO DOF EFFECTS which you see on the screenshots.

Vla. A. Oct 19, 2013     

I have Galaxy S4 GT I9505 and it supports Open GL 3.0 after the 4.3 update...

Wad. J. Jul 21, 2014     

I have 4.4.2 . but it opens. And just sits on a blue screen

Eli. Nov 13, 2013     

Tried it on my nexus 5, only 13.24 fps on 720p and 13.24 fps on 1080p? Shouldn't the snapdragon 800 perform better??

Jos. L. Feb 14, 2014     

Managed to get 13fps on a Rogers xperia Z1 in both 1080 and 720

Rob. A. Sep 4, 2013     

Why have manufacturers made devices like the the new Nexus 7 capable of openGL ES 3.0 rendering, if the spec is not high enough to push it out at a respectable frame rate?

Jus. K. Jul 16, 2014     

Goes to a blue screen, then crashes. Note 2, Sprint, 4.4.2

王磊—. Oct 21, 2013     

With 4.3

Krz. C. Oct 7, 2013     

Works and looks nice, but result only 9.2 in 1080p :-(

All. W. Aug 14, 2013     

I am on PA3.96 with Franco r174 and my result is .... 7.8fps... that bad?