• Planet Pi 1
  • Planet Pi 2
  • Planet Pi 3
  • Planet Pi 4

Planet Pi

This game combines elements of idle game and strategy
* Add buildings to get more resources, and start capturing the world
* Train soldiers and send them to enemy planet
* The more colonies you have, the bigger your army becomes
* Balance resources to wage war or to grow population and prevent riots
* Your goal is to unlock all 5 major planets and capture the galaxy!
* All game processes occur in real time. While you are resting, the extraction of resources continues, the ships are flying toward their goal, your army is growing.
* No ads!

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Category : Strategy

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Reviews (23)

Dor. V. Feb 5, 2022     

This is a great game! Really addicting once you get into it. I did run into a problem though: While conquering the Valorum Union only 3 planets instead of the usual 4 show up, and after I conquered them the game showed I was still at war with the Union even though they had no planets left. It's just a small bug so I won't let it effect my score too much: I'll change it to 5 stars when I get a reply or the bug gets fixed.

A. G. u. Feb 23, 2020     

After about ten or so minutes of gameplay, I'm pleasantly surprised. It's a combination idle game/colonization strategy game. Gameplay is varied, and I like the lack of a major tutorial. Things are easy enough to figure out on their own, and there are information bubbles for things I can't figure out. Rating 4 right now, but will probably change to 5 after I play some more.

A. G. u. Mar 7, 2020     

Initial impression is good. It is a new twist ib idle games and I like it. I would like to see more diplomacy and interactions between other races rather than simply conquer. Offline often does not work. Troops dont move, asteroids freeze, money is not generated , research makes no progress. This is a game ending error for me and has happened over a dozen times.

A. G. u. Mar 10, 2020     

The game is very interactive for an idle game. I would have a few recommendations though. The cost to make it to the third world is too big of a jump, I could see it taking weeks to save up the required cost. Also if it were easier to lose planets to rebels, or some way to have battle after you have conquered all planets in an area

A. G. u. Mar 10, 2020     

Game was pretty fun. Few problems though. 1. It's too easy, no strategy at all. 2. It's not an idle game. Storage fills in 2min literally. So you either log in every 2min or the game will never progress. 3. The jump past the 2nd planet & beyond is insanely high. As it sits right now I would have to log in 10+ times a day for the next 2 weeks just to continue the game. That's boring and not a game. You hit this wall of complete boredom or pay money. 4. Not enough to do.

A. G. u. Apr 8, 2020     

Like pretty much everyone else is saying it's fun to start but than you hit a brick wall and can't advance with out opening the game every 5 mins or so to gather resources and that becomes the whole game. Like pretty much every other ideal game you need a restart point that gives you a bonus to do so and advance furthur in the game if you keep it like it is.

A. G. u. Feb 23, 2020     

After spending some time, the game provides a little real content. All other races in space are enemies, and nothing can be done but warfare with them. Build up of colonies is the same. The only difference is that you can 'paint' worlds differently. Building up main planets don't give you a sense of doing different things just the same all over again. Cool thing is the looks of planets and terraforming feature. Hope this game becomes much more in the future.

A. G. u. Mar 18, 2020     

The game itself is great! The jump may have been big between planets but I was able to manage pretty easily. The game is simply just too easy. I'm now finished with everything other than terraforming every single planet. Maybe trading options instead of just conquering the planets would help those who are having a hard time advancing or find it too long. Not quite sure what the negative impact asteroid have yet... other than killing troops. Keep it up! More updates for the Nebulas please!

A. G. u. Mar 29, 2020     

It's a cool concept! The only reason I lowered it is because there is a definite wall of waiting for enough resources to get the 3rd planet. The battles were also too easy just to have to wait and grind for a long time. Update! Uninstalling due to excessive waiting, way too long for Utopia unlock, lost all interest.

A. G. u. Mar 12, 2020     

Was a fun game, but as other reviews said, you quickly fill up storage and get to the point where you can't progress without opening the game every few minutes to empty the storage... The jump of credits needed to progress to a new planet is way too high. This has not been fixed despite several comments from the Devs saying that they will. Shame, I liked the game in the beginning.

A. G. u. Apr 7, 2020     

I'm actually torn between 3 stars and 4. I gave 3 because though I think there's alot that would make this game better I've still found myself casually addicted and continued playing it for weeks. It has alot of potential to be great. Needs an actual tutorial and better structure. Colony planets serve no real purpose and become a waste after you move to next planet. Rebels are way to easy. Need better storage capacity and I think terraforming needs work. Maybe special bonuses based on choices

A. G. u. Mar 8, 2020     

This game isn't worth your time. After the first two planets, costs to move to the next phase of the game start becoming ludicrous. This game is designed to be a serious grind if you don't cough up cash. I've spent a week upgrading my planet's income and at 4 billion per gaming session I need to save 500 billion up for the next planet. Also there's zero strategy or danger against the computer. You have 3x as many ships and yours travel twice as fast. It's basically a rush to the grind.

A. G. u. Apr 18, 2020     

At first I wasn't sure what to expect. Once I figured out thr space aclatonin part, I had lots of fun. I conquered and expanded to 4 of the 5 galaxies. Then it just spiked in how much money and how long it would take to earn it for the last galaxy. Maybe if I could get boosts for watching ads to help I might try. Oh and the asteroids added some randomness to fights, but one you rule galaxies, it just became chores. At least 3 planets were hit every 10 minutes. Ugh.

A. G. u. Mar 10, 2020     

Love the game, reminds me of "Master of Orion". But I have some questions. What is the point of taking over the outposts? They don't give you any benefit, it's just something to do. As is right now you are better off spending all money on upgrading the main planet to make more money. As in a previous review. If you close the game the auto income doesn't work. Just leave the game open and lock your phone and it works. Spending time teraforming also looks like a waste of tim...I ran out of letters

A. G. u. Mar 5, 2020     

The game is good however it's just a rinse and repeat of the start. The money jump between planets is just a little too high. Also I've been playing for about 5-6 days now and I have 1 ship trapped and keeps resetting its timer to the enemy planet and 2 enemy ships also stuck so I cant do much unfortunately. I would also love a way to stop the asteroids in the future. Apart for those bits it's a fun game that I can sit on for hours just floating around taking enemy planets.

A. G. u. Mar 3, 2020     

This has enormous potential. I'm excited to see where it goes. For now, I must, because I have conquered the Galaxy. You're merging two of my favorite genres for wasting time - idle games, and tentacle-war style games. Work in some upgrade style gameplay with prestige or research or whatever. This game could become a true gem if it had an interesting plot. What's motivating us to dominate the Galaxy, by force, or diplomacy (as sometime else suggested)?

A. G. u. Mar 28, 2020     

Quick fixes: - ships are very, very boring. The respawn time of armies and ship speed take away all strategic need. - Rebels need a bit more work. It would be a lot more interesting if they did more Maybe an idea: rebels stay represented as a cloud. But instead of tapping, you'd have to build specific buildings. - colonies are a bit unnecessary. They're so useless it's better not to get them. Get them to produce small amounts of resources (rebels could affect the resource output to keep it fun)

Rog. R. Apr 28, 2020     

I normally really enjoy idle resource management games, this one seemed to stand out a bit more initially. the colonizing planets and upgrading armies mechanisms added a different level of game play to the traditional "idle simulation" game. Unfortunately, this all superficial. There's a huge wait between the second and third planets with virtually nothing to do except empty out your storage every few mins. Uninstalling, hopeful for future updates making this game realize its full potential.

A. G. u. Mar 24, 2020     

This needed editi g from my part and the dev answered which is a good point. After grasping the fact we need an outpost to seize the planets, you get on the rails. Now, I'd have a small guide for it, like after first capture tell us to build an outpost. What I'd make is auto resource harvesting, it's a pain to go back to the planets and harvest the bubbles, just to go back to the map and build an outpost or whatever. Keep the nice effort!

A. G. u. Mar 6, 2020     

Doesn't slam you with ads, which is great. The only real improvement I would make would be to have the game progress when the app is closed. With the amount of idle time needed for upgrades, it would be nice if the app didn't need to run for the timer to progress.

A. G. u. Mar 7, 2020     

Pretty cool concept but quickly becomes too slow to progress without spending money. It's clearly designed so the storage of planets is way too small to make meaningful progress, and therefore you would have to purchase more storage with in-game currency to get anywhere.

A. G. u. Mar 21, 2020     

All in all, very good game, I have fully completed 4 of the 5 planets, not sure if any end game per say or refresh, but fairly repetitive. Will find out in next day or so. Found a glitch with the auto tap allowing multiple at once (one per finger). Other than that very fun concept and well put together. A21I6421

A. G. u. Mar 16, 2020     

An enjoyable game, but it has potential to be much better. Right now the game is in a state is decent, but could be much better. If more personalization and multiplayer battles were added it would be perfect. The nebulas coming soon seem like a great addition. But I think for the game to reach maximum greatness a multiplayer system will need to be in place.