Category : Casual
Great concept. The point to boost your production could be simplyfied imo that they themselves give you the boost rather than spending them. And increasing this boost to make it worth resetting your progress for. The only issue I have is that my main city doesn't always give me the reward which makes progression a lot harder. It just shows the next one 😕. I also had issues with trains going round trips, but fixed that by splitting them up and not having a few trains doing the work. Pretty fun!
I wanted to like this game so much because of its strong theme and graphics, but behind that the gameplay seems fundamentally broken. Supply chains are an absolute pain to set up because of how stations and trains work. Adding a train makes it automatically take any resource it comes across, inadvertently creating a bottleneck somewhere along the way. Trains also do not wait for a full load of cargo, once again creating bottlenecks. Upgrading a train just results in more unused space on board.
Seems cool, but it's very complex right from the start. Way too much for me. I deleted for a while, and on my second effort I got a little further. Unfortunately, the font in the tech tree (and elsewhere) is miniscule. I'm not going to keep trying to figure out this game if I can't read anything on the screen. Might be okay if you have better vision.
The tutorial part about copper is unskippable even though the button for it is clearly shown. Had to close out of the game and re-open it again just for that bug and tutorial to go away. Also, thanks to another bug I'll never be able to play this game on steam because the game no longer loads up anymore just freezes up on me in loading. Thanks a lot...for not caring. The game on steam deserves 1 star. No ads now, I'm unable to upgrade my city levels fast. Do fix these or one star is all you get.
I really liked the game I got really far into it but never on to Mars due to the fact that train stations & trains just became so overwhelming to deal with having to scroll back & forth on the map once you get so many different zones acquired. To fix this I suggest adding a Semi-Truck distribution center. have the semi trucks automatically run everywhere & have them fairly priced so that the map doesn't feel as large when you get to that point in the game. Have them work as storage & dispatching.
This game would be great if it didn't lock the player into an unskippable tutorial that allows absolutely no room for individuality. I'm on my second game, stuck in the exact same spot where copper is needed by the town, I set that up. Nothing happened. I clicked the town to see what was up. Boom. Tutorial land wants me to build what I already set up again, because the tutorial wants me to use exactly these spots. Nothing else works. Skip button no longer functions. If you play, do it their way.
It needs a list view for buildings, factories, and trains so it's easier to manage upgrades. By the time you have 2 or 3 areas finding your output, bottlenecks, and where all the associated factories are isn't fun. Past that it's a good game, even if the inflation is a little steep.
Fun game. Few too many adds to get bonuses though they can be avoided (will take a lot longer). Needs a few management additions (warehouses, scrolling giant lists of trains), city names should be unique (seems like there are only 8 or so names) and some additional tutorials/tips, but overall a great game.
Fun game, but turns into a management nightmare as you move up. Should have a way to upgrade all mines at once to a sensible level. Having to upgrade hundreds of mines individually is stupid. Trains are awful to deal with. You should be able to edit train lines by dragging them around and upgrade them all with one tap.
It's really fun and a good time waster and I recommend it. But there are two problems I ran into. I took a lot of time to name all my trains and then when I logged in again later they were all back to "Train0". Also it is dificult to understand at first, but that might just be a user error.
Awesome game. Nicely made. The idea of making the End Item with minute stuffs is very very interesting. Need more updates. More areas needed. Some small tweaks in terms of adding Train upgrades, train speed upgrades. Also storage space in each factory needs to be increased since Cola only increases production.
Pretty fun take on the factory genre. Took a bit to figure out the trains but the help file mostly explains it. Took a star off for using "-illion" notation for the money. It's fun to say but after 999 quadrillion it just gets silly. SI prefixes would be less confusing a still more fun than exponential powers of ten.
There are next to none managment tools in this "resource managment" game, overview of train route, warehouse menu, basically all the list menus are terrible to navigate. Tech tree is kinda lame too - needs a lot of balancing, especially on Mars map - the amount of resources required for production of some parts makes no sense. Prices in the store are also ridiculous -makes it clear the Devs are just sh*tting half baked games and try to rip as much as possible - atm they have 3 games coming soon
Great concept, funny art and decent graphics. Only problem is that during the tutorial , I can't make it last because it freezes up, but the music continues and I just can't tap anything. Help?
This game is fun so far, but some builds yield "stacked" trains that all deliver at the same time and pace. I have one build where 20 trains always occupy the same slot, and can not be broken up. Please evaluate this for a higher rating. It would also be nice if there were a "buy percentage of current money" button. i.e. buy as many as possible with a max of 5% currency.
Good game, fun idea. Needs some updates to the functionality for ease of use. Updating trains and cities from the overview menu for example. But it's worth the time.
fun but the tutorial is completely broken. There's also way too many microtransactions with no free alternative in sight. Would be nice to have at least some way of getting new smart ex for free.
Extremely addicting, very entertaining, and one of the best games I've played in a long time. I've invested multiple hours and time to review as well. I dont usually leave reviews. I emailed them with a small issue and they responded promptly and very helpfully
This is a video watching simulation. While the gameplay is fun and has more depth than many other idle games, it asks you to watch advertisements every few seconds to gain a considerable bonus.
Really like this game and everything it stands for... Had a bug and they gave me a temporary fix until a patch can be done. They fixed my issue and were understanding, cordial and friendly. Great developers, Great game, Great experience.
Nice resource management game. Make sure to force close when done playing, though. This game is the most power hungry application I've ever seen, and often runs in the background (on Android Pie).
Would rate five stars except for stuff I paid for will appear and disappear from inventory, and I paid for no ads and it keeps trying to double charge me. Aside from that id say it's a beautiful game and I can't wait to see what the developer does with it in the future
A bit complicated, but great game once you get the hang of it. My only real complain is the massive battery consumption. It's insane. If the issue gets fixed I will change rating to 5 stars
It's a fun management game, with wonky controls. Especially on the trains. Takes your phone information and syphons it to ad companies in the background though, even when you're not playing the game.
Was ready to spend hours and hours learning the intricacies of the game, but the tutorial crashed. So I started a new game. Again, same thing. A tutorial window pops up, will not go away even when I complete the task (and bulldoze my constructions to re-complete the task,) and the 'skip' button does not function. Tutorial messages cannot be disabled in menus.