Category : Role Playing
This is a good game for sci fi fans. It can be played for hours or minutes and has plenty of possibilities to play with. My main criticism is that the game revolves around the re skinning of a few mission types and once you have done them all it turns into a minutes game with no real purpose. On console of say it's poor but for android is quite a unique expertise. Well worth having.
Wow. What an amazing experience. I often get lost in this game for longer than I ought to. The only thing that would complete this game for me would be the addition of more visuals; Some artwork and scenery to go along with the different action screens that vary by planet and facton would be excellent. Regardless, it stands out in my mind as an acheivement, and a shinning example of what mobile gaming could be.
So, I ran into a MASSIVE, GAME-BREAKING GLITCH that NEEDS to be fixed. I had landed on an Independent planet and bought some fuel. I max out the fuel, confirm the purchase, and leave the Exchange menu. The screen does the grey transition, but then I'm back at the planet menu, my money is gone from the purchase, AND SO IS THE FUEL. Like, am I being robbed, because if this is a "feature", getting ripped off with no warnings or pop-ups, I'll be seeking a refund. The game is WAAAAAYYYYY too damn cool to be locked out like this less than an hour in. The graphics are stellar, the text is clean and without typos, and the game runs like a top!
Interesting space RPG game that has held my interest enough to buy the elite edition and play multiple times to pick up several unlocks. Controls are a bit awkward, and it can be a challenge to get all the info you need. Not sure how it feels at higher difficulty levels yet.
I love these developers, as far as I'm concerned they can do no wrong. I've yet to play a title of theirs that hasn't been exceptional. Star Traders: Frontiers is light-years ahead as far as story and visuals (it being the sequel to this game) and STILL this title surprised and impressed me with it's depth and it's replayability.
Def worth 3$. No ads (even in the free version). Simple, solid RPG elements. Easy to play short or long sessions. Perfect example of what a mobile game should be.
Have played the free version in the past. Hoping this part of description is true, but guessing it's not, since last update in 2019 was when the new game was released: Our development team is actively continuing development and updates of this indie RPG based on your feedback and is regularly updated with new content, features, and fixes. Please email us with suggestions or bugs!
It's all in the name. It's a deep space RPG where you play as a captain of a ship. How exactly you play is up to you, merchant, bounty hunter, etc, but you'll have to navigate faction relationships and rumors of events in order to succeed. Very technical, not very pretty, but fun if you want some space feelings.
Why so many Vae Victus placeholders in design-a-ship? Must be at least 15% of the designs available, meanwhile unusable designs exist in game that I'd really like to use, but can't, like the Myridian/Beast class and the purple variant of the 3rd from the last design, the name of which escapes me, but it vaguely reminds me of the reapers from Mass Effect because of the glowy eyes.
This has all the elements of randomness and exploration that I need in a game. Perfect for my phone. Also has great AI for politics. The ship builds and upgrade system has me borrowing, and making better house rules in my X-Wing miniatures and Star Frontiers games.
This game is complex and as challenging as you want it to be. Lots of fun once you learn how it works, and many different ways to succeed. There are difficult and irreversible choices to be made. You'll need to read and learn to survive, and some of the data is a little hard to see and understand. Overall a great game, it's like a tycoon game combined with rpg; if you like to use your head to win you'll enjoy this.
Some of the most frustrating RNG I have ever dealt with. Exploration is the worst, all I do is lose crew despite having all my skills maxed. I could have played the free version for this much dissatisfaction.
It's a lot of fun. Big quadrant to explore. Write down where you hide valuables. They're easy to lose. Difficult game to play straight given all the faction conflicts. Combat is a little clunky, but even then it's interesting and provides room for different tactics.
Changing my score just to get help, on my phone it shows it was purchased (as well as purchasing the customize ship/captains options) but when i try to download it to my tablet it asks for purchase. same account, got screenshots, it even shows "your review" under it....so not sure whats happening. wanted it on my bigger screen, lol, was looking forward to it. any help.
This game is a "One more, then I'll go to bed". I'm behind in sleep. Want to be a peace loving Space Trader, you can be. Only want to extact relics from distant palnets and sell them to your favorite great house for favor, sure. Want to run blockades in a syndicates territory, robbing transportation ships, me too. The game gives you a lot to do. There could be some quality of life changes 1. Sell everything expect water 2. Transfer all of a specific item 3. Display time left in contact A+
It takes a moment to fully understand all the dimensions but once you do, it is highly addictive. Honestly one of the best space trading games I've played in a long time. The RPG element just adds to the flavour of being able to play how you want to. Perfect 5/7.
on the surface it seems pretty hard to get into but once you understand how the system works it a lot like Tradewinds or any other resources hunting and trading game. it's fun, I got in on sale and never looked back, I even got the pilot and ship builder dlc because they do what good dlc should, add to the experience (and for a buck each who could complain, I totally paid for this game using Google opinion rewards)
Game decides when you die. Spending countless hours into a character meticulously developing its skills and finances only to have it die by some stupid RNG that kicks in at specific points and literally stacks all the odds against you is ridiculous and a waste of time. I do well on the Crazy difficulty and am not talking about the increased challenges and risks, but the game's tendency to want to kill you with unproportional threats that seemingly spawn out of thin air. Regret my purchase.
The 4th star is for depth of attention to detail. Only gotten as far as 5lvl Merchant, yet I've seen already the craft infused into the game design. 3/2022 This game is almost purely directed by player choices. Beautiful. I submit the 5th star for the most logical consequences for player choices.
One of my favorite mobile games. While the graphics are simple, the game play allows wide variety in styles and challenges. If you've ever played Uncharted Waters 2, it's like that but in space.
I like it. It has character development aspects that all RPGs should have. Ship boarding is a bit more personal than previous versions . The turn based action system insures I can put it down when I have too.
An excellent game. Open-ended character progression and a variety of activities make for great replayability. It runs smoothly on older devices and isn't quite as demanding as it's equally wonderful sequel.
As a pragmatic software engineer, I deem this game to have very serious game-design problems. - Popups come and go so quickly that I struggle to read them before they vanish. - On the world map's help, it does not show faction icons in the help, or planet names by the planets. - It is unusual when I know which action causes a loss in faction reputation (this might be exacerbated by the problem of not being able to read the popups) Fix these issues and I'll adjust my review.
Could be wonderful, but the difficulty mechanics are way too simple. it's on a clock, meaning the longer you play the harder it gets, rather than (for example) AI/enemies that level up when you do. Additionally, it doesn't work very well - rather than a gradual increase in difficulty, at some point the game seems to decide "that's enough", and (wherever you are, whatever you are doing) spams you with enemies until you die. that's not a game - you may as well just watch a sand timer run out.