• Tower Of The Wizard 1
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Tower Of The Wizard

The mad Wizard in his tower has sent his minions to terrorize the countryside. With the army away in foreign lands, a lone stranger enters the Wizard's tower to end his menace.

You play as a lone adventurer who seeks to put an end to the threat of the mad wizard. Navigate a challenging dungeon, filled with traps and foes. Use the map that you will pick up early on in order to find various equipment, and use them in turn to traverse the myriad obstacles the tower presents to you. In the tower you will find a spear that will allow you to slay foes and bounce on their heads, a pair of gloves that will allow you so slide down walls and also cling to them and jump from them, and last but not least, a light cloak that will allow you to glide as you fall.

Tower of The Wizard: Gameboy Adventure (full title), is a metroidvania platformer at heart. You need to explore a vast, open castle, and use your map and your skills to progress. The game is a love letter to the old platformers, and is very challenging. You will need a lot of patience and practice to progress in the game, but once you finally cross a pesky section by pulling off a series of connected maneuvers, you will feel like the biggest badass of them all!

Features:
1) A big tower to explore, consisting of 36 connected rooms.
2) 4 fun character upgrades.
3) 5 different enemy types (not counting the final boss!)
4) 4 different trap types.
5) Challenging and rewarding platform gameplay, interwoven with basic combat mechanics.
6) An intense and surprising boss fight at the end.
7) Retro graphics, inspired by the 4-color palette, and the pixel height (144px) of the gameboy.
8) Chiptune soundtrack.

Upcoming Features:
1) Game Timer for you speedrun nuts!
2) Highscores / Leaderboards.
3) Achievements.

Would love to get your input on what can be improved!

Final Note:
The game's difficulty was scaled down, to accommodate the sometimes clunky controls on mobile devices. Controls are mostly fine and responsive, but very rarely a button will get stuck or something, so I made the game a bit easier to offset that :)

Category : Adventure

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Reviews (20)

Pla. C. Jul 7, 2019     

The game is, while fun, rather unforgiving in level design. Some rooms feel nigh impossible, which is not a good thing for replayability or good feels. An update to clean up the level design will be much appreciated, as that feels a bit needed. Unique choice of color, It's not everyday that you see a gameboy game in an orange color. Controls are responsive. Jump feels sharp, which complemented by the parachutes floatyer fall.

Tun. Sep 8, 2020     

Very solid mini-metroidvania/precision platformer. It had some issues before, but has been updated with significantly improved gameplay. The movement and controls are very tight and overall feel great. Some parts of the game can be pretty difficult, but it never gets too hard.

jon. c. Sep 29, 2019     

The frustration probably wasn't worth 6 hours to beat. It became more tedious than fun when just trying to jump off a wall with virtual controls took 20+ tries and the game periodically freezes (garbage collection?) which misses input. Liked the concept, but not the play.

Yor. Y. May 29, 2019     

I've been playing this recently and I have to say that it's worth playing for sure. From what I've played it's hard but fair. Currently I'm at the final boss and While I won't spoil it, you should look forward to seeing a Ghost & Goblins reference while fighting the final boss. Although, this one doesn't make you replay the whole game a second time to beat it.

Mic. K. Oct 3, 2018     

The control are unforgiving. After spending a week trying to pass a room, I'm uninstalling this app. I had fun at the beginning, now I'm just frustrated by the pixel perfect moves I have to do.

Des. N. D. May 10, 2021     

Its a rather good game, its a bit linear, but the diffuclty does not takes away from the whole experience all over, i find my self fond of the artistic choice of GBA graphics in orange all over pallette, its pretty neat.

Bla. B. Jun 25, 2017     

The game is pretty decent, but the ending confuses me. Is the wizard you fight really the final boss, because every time you kill him text appears telling you the room was an illusion, and nothing is explained. There is no way to backtrack from the boss to earlier, and I'm not sure if I am really at the end of the game, or not.

Sco. W. May 11, 2018     

Issues with controls not being fluid and unresponsive. Seems cute and could be engaging if only I didn't get stuck on invisible edges. Further my hot box seemed larger than my pixels... That or projectiles had larger hit boxes...

Joe. M. H. C. Jul 3, 2018     

Well made precision jumping game crippled by broken directional controls. What would Megaman be like if 25% of the time pressing left or right did nothing or stopped responding in the middle of a complicated jump maneuver? It would be a lovely game that nobody would bother playing because the technical issues would ruin gameplay and destroy fun. Thats this game. Ruined by bug-ridden directional controls. Also, tons of ads. Ads about every 80 seconds

Mat. W. Mar 17, 2017     

Excellent quick-fix Metroidvania. Had some control issues, but they were patched out and now it controls really well. Still tough in spots, but it feels fair when you die now. Highly recommended.

Pia. T. Jun 20, 2017     

I would have given this game perfect if the controls were not as bad as they are. Many times the arrow keys have decided to give out on me making a possible jump impossible. Also getting hit should not send you back as far.

Kyl. Y. May 23, 2017     

Had a very hard time with controls randomly letting go, but regardless, I definitely enjoyed it.

And. L. Feb 5, 2017     

As a platformer game, this needs to have much better controls in order for it to be enjoyable. Frequently, the input for my controls would simply stop if I got damaged, or simply landed on the ground again after a jump. Overall, you jump and fall much slower than necessary, and even moving left and right feels slow and clunky. This makes precise platforming actions very difficult, and obstacles that would be easy to overcome in other games were very frustrating in this one.

Mat. K. Dec 20, 2016     

The controls in this game are not that good and the obstacles make the game more difficult than it needs to be

Emi. J. Dec 24, 2016     

One of my favorites so far!

Mar. K. Dec 22, 2016     

One of the best

Jar. E. Dec 20, 2016     

Great game but excessive number of ADs interrupt the game play and flow. Uninstalled after 15 mins. Will test again later to see if it has improved.

Der. J. Jul 2, 2017     

The controls are dodgy, hit-detection is fuzzy, and whether or not you wall grip is very random.

Ste. K. Oct 8, 2017     

Game seems fun but ads are so frequent it's hard to stay interested long enough to get anywhere.

Muh. B. Dec 19, 2016     

Will go down as a classic. To notch gameplay, visuals and audio.